Device Minegames
Device minigames are a more immersive rework of a Devious Devices way of escaping device.
While original aproache was to only play animation and then based on RNG escape or fail to escape device.
Unforgiving Devices approach is to give player more degrees of freedom when trying to escape the device. Every custom device type can also have custom mingame, giving it unique approach when escaping from it.
Default struggle minigame
Default type of minigame which as available for most of devices (if not set otherwise or if device is inescapable)
While in minigame, actors stats are constantly drained. Once one of the stats reaches 0, minigame will end. Different minigames can require different stats and different ammount of stats per second.
While in minigame, crit can occur. Crit can be recognized by visual effect (on either HUD or player shader, depending on MCM setting).
While crit is on, player can press the corresponding crit button, which will generaly result in benefical bonus (durability reduction, stats refill)
Following default minigames are available
Uses only stamina. Moderate dmg to durability and condition. Uses Pickpocket skill
Add to Durability damage formula |
BaseDmg + 125% * BaseDmg * AgilitySkill / 100 |
Damage multiplier |
PhysicalResist - 30% * ConditionLevel |
Condition multiplier |
10% |
Stamina usage |
75% * BaseDrain + 3.5% * MaxStamina |
Magicka usage |
-1 * 40% * MagickaRegen |
Health usage |
-1 * 40% * HealthRegen |
Minimum stamina |
25% * MaxStamina |
Minimum magicka |
0 |
Minimum health |
0 |
Exhaustion multiplier |
50% |
Crit |
Reduce big amount of durability. Refill some stats |
Pressing Special Button |
Does nothing |
Uses stamina and health. Bigger dmg to durability, and small dmg to condition. Durability dmg increases with device reducing durability. Uses Two Handed skill
Durability damage formula |
BaseDmg + 100% * BaseDmg * (5.0 - 5.0*RelativeDurability + StrengthSkill / 100) |
Damage multiplier |
PhysicalResist - 20% * ConditionLevel |
Condition multiplier |
50% |
Stamina usage |
110% * BaseDrain |
Magicka usage |
-1 * 50% * MagickaRegen |
Health usage |
50% * BaseDrain + 6% * MaxHealth |
Minimum stamina |
20% * MaxStamina |
Minimum magicka |
0% |
Minimum health |
40% * MaxHealth |
Exhaustion multiplier |
160% |
Crit |
Reduce big amount of durability. Refill some stats |
Pressing Special Button |
Does nothing |
Uses stamina and magicka. Moderate dmg to durability and great damage to condition. Uses Pickpocket skill
Durability damage formula |
BaseDmg + 100% * BaseDmg * MagickaSkill / 100 |
Damage multiplier |
MagickaResist - 30% * Condition |
Condition multiplier |
250% |
Stamina usage |
65% * Base Drain |
Magicka usage |
75% * BaseDrain + 5% * MaxMagicka |
Health usage |
-1 * 80% * HealthRegen |
Minimum stamina |
40% * MaxStamina |
Minimum magicka |
70% * MaxMagicka |
Minimum health |
0 |
Exhaustion multiplier |
120% |
Crit |
Reduce big amount of durability. Refill some stats |
Pressing Special Button |
Does nothing |
Uses stamina and magicka. Moderate dmg to durability and great dmg to condition. Uses Pickpocket skill
Durability damage formula |
BaseDmg |
Damage multiplier |
8% * PhysicalResist |
Condition multiplier |
0% (No condition damage) |
Stamina usage |
-1 * 70% * StaminaRegen |
Magicka usage |
-1 * 70% * MagickaRegen |
Health usage |
-1 * 80% * Health Regen |
Minimum stamina |
0 |
Minimum magicka |
0 |
Minimum health |
0 |
Exhaustion multiplier |
No exhaustion is applied |
Crit |
Disabled |
Pressing Special Button |
Does nothing |
Cutting minigames allow to reduce big amount of condition if the said device is weak to cutting.
On every press of Special Button, cutting progress will be added.
Once cutting progress reaches 100, the device will be cut, and big amount of ondition will be reduced. Small amount of durability will also be reduced.
Durability damage formula |
0 |
Damage multiplier |
0 |
Condition multiplier |
0% (No condition damage) |
Stamina usage |
100% * BaseDrain + 4% * MaxStamina |
Magicka usage |
-1 * 50% * MagickaRegen |
Health usage |
50% * BaseDrain + 1% * MaxHealth |
Minimum stamina |
80% * MaxStamina |
Minimum magicka |
0 |
Minimum health |
50% * MaxHealth |
Exhaustion multiplier |
100% |
Crit |
Add big amount of cutting progress |
Pressing Special Button |
Adds small amount of cutting progress |
Lockpick minigame allow wearer to unlock locks by using skyrim lockpick minigame.
If minigame succeds, lock will be unlocked.
Every lock can have lock shields, which prevents unlock of lock untill all shields are removed.
Every time lock is lockpicked, one lock will be removed.
Lock can't be unlocked if its jammed!
Durability damage formula |
0 |
Damage multiplier |
0 |
Condition multiplier |
0% (No condition damage) |
Stamina usage |
100% * BaseDrain |
Magicka usage |
-1 * 50% * MagickaRegen |
Health usage |
-1 * 50% * HealthRegen |
Minimum stamina |
80% * MaxStamina |
Minimum magicka |
0 |
Minimum health |
0 |
Exhaustion multiplier |
100% |
Crit |
Starts skyrim lockpick minigame |
Pressing Special Button |
Use telekinesis (if player have learned it), increasing crit chance |
Lock unlock minigame allow wearer to unlock locks by using device keys.
This ignores lock shields.
Lock can't be unlocked if its jammed!
Durability damage formula |
0 |
Damage multiplier |
0 |
Condition multiplier |
0% (No condition damage) |
Stamina usage |
100% * BaseDrain |
Magicka usage |
-1 * 50% * MagickaRegen |
Health usage |
-1 * 50% * HealthRegen |
Minimum stamina |
60% * MaxStamina |
Minimum magicka |
0 |
Minimum health |
0 |
Exhaustion multiplier |
0% (no exhaustion) |
Crit |
Unlocks the lock (reduces key durability) |
Pressing Special Button |
Use telekinesis (if player have learned it), increasing crit chance |
This minigame can be used to repair jammed lock. Can be only used on jammed locks.
Durability damage formula |
0 |
Damage multiplier |
0 |
Condition multiplier |
0% (No condition damage) |
Stamina usage |
125% * BaseDrain |
Magicka usage |
-1 * 50% * MagickaRegen |
Health usage |
-1 * 50% * HealthRegen |
Minimum stamina |
80% * MaxStamina |
Minimum magicka |
0 |
Minimum health |
0 |
Exhaustion multiplier |
100% |
Crit |
Repair lock by moderate ammount |
Pressing Special Button |
Use telekinesis (if player have learned it), increasing crit chance |