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Device Minegames

Example of minigame Device menu with available minigames Example of crit in minigame
Device minigames are a more immersive rework of a Devious Devices way of escaping device.
While original aproache was to only play animation and then based on RNG escape or fail to escape device.
Unforgiving Devices approach is to give player more degrees of freedom when trying to escape the device. Every custom device type can also have custom mingame, giving it unique approach when escaping from it.

Default struggle minigame

Default type of minigame which as available for most of devices (if not set otherwise or if device is inescapable)
While in minigame, actors stats are constantly drained. Once one of the stats reaches 0, minigame will end. Different minigames can require different stats and different ammount of stats per second.
While in minigame, crit can occur. Crit can be recognized by visual effect (on either HUD or player shader, depending on MCM setting). While crit is on, player can press the corresponding crit button, which will generaly result in benefical bonus (durability reduction, stats refill) Following default minigames are available

Normal struggle

Uses only stamina. Moderate dmg to durability and condition. Uses Pickpocket skill

Add to Durability damage formula BaseDmg + 125% * BaseDmg * AgilitySkill / 100
Damage multiplier PhysicalResist - 30% * ConditionLevel
Condition multiplier 10%
Stamina usage 75% * BaseDrain + 3.5% * MaxStamina
Magicka usage -1 * 40% * MagickaRegen
Health usage -1 * 40% * HealthRegen
Minimum stamina 25% * MaxStamina
Minimum magicka 0
Minimum health 0
Exhaustion multiplier 50%
Crit Reduce big amount of durability. Refill some stats
Pressing Special Button Does nothing

Desperate struggle

Uses stamina and health. Bigger dmg to durability, and small dmg to condition. Durability dmg increases with device reducing durability. Uses Two Handed skill

Durability damage formula BaseDmg + 100% * BaseDmg * (5.0 - 5.0*RelativeDurability + StrengthSkill / 100)
Damage multiplier PhysicalResist - 20% * ConditionLevel
Condition multiplier 50%
Stamina usage 110% * BaseDrain
Magicka usage -1 * 50% * MagickaRegen
Health usage 50% * BaseDrain + 6% * MaxHealth
Minimum stamina 20% * MaxStamina
Minimum magicka 0%
Minimum health 40% * MaxHealth
Exhaustion multiplier 160%
Crit Reduce big amount of durability. Refill some stats
Pressing Special Button Does nothing

Magicka struggle

Uses stamina and magicka. Moderate dmg to durability and great damage to condition. Uses Pickpocket skill

Durability damage formula BaseDmg + 100% * BaseDmg * MagickaSkill / 100
Damage multiplier MagickaResist - 30% * Condition
Condition multiplier 250%
Stamina usage 65% * Base Drain
Magicka usage 75% * BaseDrain + 5% * MaxMagicka
Health usage -1 * 80% * HealthRegen
Minimum stamina 40% * MaxStamina
Minimum magicka 70% * MaxMagicka
Minimum health 0
Exhaustion multiplier 120%
Crit Reduce big amount of durability. Refill some stats
Pressing Special Button Does nothing

Slow struggle

Uses stamina and magicka. Moderate dmg to durability and great dmg to condition. Uses Pickpocket skill

Durability damage formula BaseDmg
Damage multiplier 8% * PhysicalResist
Condition multiplier 0% (No condition damage)
Stamina usage -1 * 70% * StaminaRegen
Magicka usage -1 * 70% * MagickaRegen
Health usage -1 * 80% * Health Regen
Minimum stamina 0
Minimum magicka 0
Minimum health 0
Exhaustion multiplier No exhaustion is applied
Crit Disabled
Pressing Special Button Does nothing

Cutting minigame

Cutting minigames allow to reduce big amount of condition if the said device is weak to cutting.
On every press of Special Button, cutting progress will be added.
Once cutting progress reaches 100, the device will be cut, and big amount of ondition will be reduced. Small amount of durability will also be reduced.

Durability damage formula 0
Damage multiplier 0
Condition multiplier 0% (No condition damage)
Stamina usage 100% * BaseDrain + 4% * MaxStamina
Magicka usage -1 * 50% * MagickaRegen
Health usage 50% * BaseDrain + 1% * MaxHealth
Minimum stamina 80% * MaxStamina
Minimum magicka 0
Minimum health 50% * MaxHealth
Exhaustion multiplier 100%
Crit Add big amount of cutting progress
Pressing Special Button Adds small amount of cutting progress

Lockpick minigame

Lockpick minigame allow wearer to unlock locks by using skyrim lockpick minigame. If minigame succeds, lock will be unlocked. Every lock can have lock shields, which prevents unlock of lock untill all shields are removed. Every time lock is lockpicked, one lock will be removed. Lock can't be unlocked if its jammed!

Durability damage formula 0
Damage multiplier 0
Condition multiplier 0% (No condition damage)
Stamina usage 100% * BaseDrain
Magicka usage -1 * 50% * MagickaRegen
Health usage -1 * 50% * HealthRegen
Minimum stamina 80% * MaxStamina
Minimum magicka 0
Minimum health 0
Exhaustion multiplier 100%
Crit Starts skyrim lockpick minigame
Pressing Special Button Use telekinesis (if player have learned it), increasing crit chance

Unlock lock minigame

Lock unlock minigame allow wearer to unlock locks by using device keys. This ignores lock shields. Lock can't be unlocked if its jammed!

Durability damage formula 0
Damage multiplier 0
Condition multiplier 0% (No condition damage)
Stamina usage 100% * BaseDrain
Magicka usage -1 * 50% * MagickaRegen
Health usage -1 * 50% * HealthRegen
Minimum stamina 60% * MaxStamina
Minimum magicka 0
Minimum health 0
Exhaustion multiplier 0% (no exhaustion)
Crit Unlocks the lock (reduces key durability)
Pressing Special Button Use telekinesis (if player have learned it), increasing crit chance

Repair lock minigame

This minigame can be used to repair jammed lock. Can be only used on jammed locks.

Durability damage formula 0
Damage multiplier 0
Condition multiplier 0% (No condition damage)
Stamina usage 125% * BaseDrain
Magicka usage -1 * 50% * MagickaRegen
Health usage -1 * 50% * HealthRegen
Minimum stamina 80% * MaxStamina
Minimum magicka 0
Minimum health 0
Exhaustion multiplier 100%
Crit Repair lock by moderate ammount
Pressing Special Button Use telekinesis (if player have learned it), increasing crit chance